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Modelled/
UV'ed in
Autodesk Maya
Textured in
Substance Painter/
Photoshop
Rendered in
V-Ray 5 RTX
The Compass
Hard Surface Modelling/Texturing
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Perspective
Detail 1
Detail 2
Roughness
Exploded
Exploded Wireframe
Reference 1
Reference 2
Reference 3
Compass Face Decal
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