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MODERN LIVING


ABOUT
I built this scene for my Game Creation 1 class at Gnomon and focused on learning where I could push Unreal Engine 5, compared to my previous experience in offline rendering. This was a great learning experience, especially the challenge of working modularly while coping with the strange architectural angles present in the piece. Massive thanks to Eric Roin, for all the guidance he provided from start to finish.
Concept: Retro Party Pad by Nick Stath
SOFTWARE
Maya, Unreal Engine 5, Substance Painter, Quixel Megascans
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